NICHOLAS SECCONDRO
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Call of Duty: Warzone

Role: Associate Technical Animator
Worked on seasonal content, shipping update after update every few months. Primarily worked on the Verdansk `84 and Warzone: Pacific chapters. Worked on various rigging/tech animation tasks, such as:
- rigging/skinning weapon assets
- skinning character assets
- authoring/polishing in-game dynamics
- fixing tech animation bugs

  • Home
    • Demo Reels
    • Models
    • Past Game Projects >
      • Strawhart
      • Spaceflight VR
      • COD Black Ops 6
      • COD Warzone
      • COD Vanguard
    • Animation
    • Stills
    • Digital Illustration
  • About
    • Resume
  • Contact